Miscreated Patch 40

Posted on September 22nd, 2016 05:42 PM EST
Miscreated patch #40 has been released on Steam.

Survivotron VI

The Survivotron VI supports communication and navigation modes; after it has been turned on with a mouse click. 

The modes can be toggled between using CTRL. All keys can be rebound. 

In navigation mode it will display the longitude, latitude, a compass, the speed overground, and the elevation. 

In communication mode it will display the band, frequency, and the current game time. 

Each of the bands have their differences (bands can be changed by pressing HOME and PAGE up/down) 

- CB 26.965 MHz - 27.405 MHz / 40 channels (Low quality communication) 
- FM 87.8 MHz - 108.0 MHz / 5 channels (High quality receive) 
- VHF 6M - 50 MHz - 54 MHz / 40 channel (Medium quality communication) 
- VHF 2M - 144 MHz – 146 MHz / 20 channel (High quality communication) 
- VHF 1.25M - 222 – 225 MHz / 30 channel (High quality communication) 

The channels can be switched by pressing or holding the PAGE up/down keys. 

Survivors will are able to hear the output in a 7 meter range (same as whisper) around someone using the radio. 

Server
  • More server and client networking performance improvements 
  • Improvements so servers don't run out of network IDs as fast 
  • Fixed several things that were causing a navigation mesh update on the server (performance improvement)

Game
  • Adjusted jump so you can jump one more time than before without running out of stamina 
  • Can now join a friend's game via Steam (when game is closed and while ingame) 
  • Can now join a game from the steam server browser or steam://open/servers - Steam > View > Servers > Filter: Miscreated (works when game is closed and while ingame, with history and favorites) 
  • Can now join a game from our server browser - http://miscreatedgame.com/servers (only while game is closed, with favorites function and search by name)

Vehicles
  • Taxi cab added - three variations 
  • Adjusted proxy on the 5-ton truck so you can shoot into it 
  • Slightly reduced the maximum speed for the bus 
  • Adjusted sedan speeds so faster than pick up truck, police slightly faster than all 
  • Simplified police light setup 
  • Police siren sound stops when vehicle is destroyed 
  • Police siren sound should be on/off at the same time as the lights

Items
  • New Survivotron VI - multi-purpose, multi-channel and band radio/GPS device 
  • New M-16 style weapon 
  • New MK-18 style weapon 
  • New Sako 85 style weapon 
  • Reduced explosion damage on the molotov 
  • New additional map with GPS coordinate grid lines 
  • Adjusted material on the barbed wire so it can be packed up easier 
  • Removed old .223 ammo spawns (correct ones are still in game) 
  • Fixed some chemlights not being shadow casters 
  • Fixed spawn in orientation of the crafted weapons

AI
  • AI is now attracted to the whistle emote 
  • Improvements to wolf turning animation system 
  • Improved deer alert action

Map
  • Added 2 new Radio tower prefabs with Items spawners on them 
  • Sun position updated to be more accurate with a real world counterpart 
  • Minor improvements around Hayward Valley 
  • New bridge prefab for the Sultan Bridge (will update the others over time with more details) 
  • Added Taxi spawners to the map 
  • Removed floating leaves in a domestic garage prefab

Animations
  • New animations for the Survivotron, M16, MK18, and the Sako 85 styled weapons 
  • Mutants now have running back animation for when throwing rocks instead of using the forward run animation 
  • Some alterations for the wolves' movements to improve the animation system
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