Miscreated Patch 16

Posted on March 20th, 2015 06:36 AM EST
Miscreated patch #16 has been released on Steam.

Game
  • Increasing max players back to 16 on a live servers - 24 on experimental servers 
  • EasyAntiCheat updated 
  • Optimized compression policies to reduce network traffic 
  • Increased amount of bandwidth a server can use 
  • Fixed client-side crash when moving vehicle items 
  • Fixed server-side crash when moving inventory items 
  • Two dirt-race tracks added (one small and one large) 
  • Adjusted tree bending values 
  • Current weapon is unequipped when entering a vehicle 
  • New cave system added (still WIP) 
  • Fixed prefab with mattress clipping through the tent 
  • Added new military tent prefab

Vehicles
  • Vehicle control/responsiveness is now a lot better when driving a vehicle 
  • Adjust some spawn locations/alignments 
  • Updated burn position on the f100 truck 
  • Adjusted collision and damage modifiers for vehicles 
  • Adjusted damage when quadbike is in water (doesn't blow up as fast) 
  • Adjusted when quadbike starts emitting smoke/burn effects, new fx added as well 
  • In f100 truck, first passenger now takes window seat - no more automatic snuggling 
  • Adjusted view rotation ranges in third person for all vehicles 
  • Experimental wind emitters added behind vehicles 
  • Optimized network traffic for vehicles 
  • Adjusted f100 water buoyancy/damage settings 
  • Updated f100 headlights to look better 
  • Adjusted f100 handling

Items
  • Updated particle effect for Flaregun 
  • Updated smoke grenades textures and physics proxies

UI
  • Updated inventory to fix some issues introduced in the last patch 
  • High resolution splashscreen image added 
  • Updated EAC window background image 
  • New mouse cursor to match the new UI design 
  • Fixed storage windows position when viewing items inside of vehicles 
  • Inventory cannot be opened while swimming

Animations
  • Disabled kicking while crouched 
  • Updating kick animations 
  • Updated punching animations 
  • Fixed flashlight animations so it's useful again while walking/running 
  • Model 70 animations updated 
  • One-handed melee weapon animations updated 
  • Adjusted many animations - mainly melee and pistol

Models/Textures
  • Fixed a lot of textures so they downscale correctly for lower texture spec settings 
  • Removed some house textures that were being loaded, but not used 
  • Many more textures optimized, unused textures removed 
  • Added LODs for some buildings

Source : http://steamcommunity.com//games/299740/announcements/detail/129816200694244967
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